Large City: Boke Ftsvíhdùm

Boke Ftsvíhdùm

Boke Ftsvíhdùm
Example Tauran architecture.
StateDaland
ProvenceFidhi̊si Provence
Sub ProvenceTshzi̊iē County
RegionQusigej Shrublands
Founded1382
Community LeaderLord Vúchī Mp̪fé̄ 'Lianna Alina' Bërméch Sēb Cú̄ó̄y
Area198 km2 (79 mi2)
Average Yearly Temp23°C (73°F)
Average Elevation6106 m (20032 ft)
Average Yearly Precipitation136 cm/y (53 in/y)
Population46845
Population Density236 people per km2 (592 people per mi2)
Town AuraSummoning
Naming
Native nameBoke Ftsvíhdùm
PronunciationFtsvíh /dʊm/
Direct Translation[fracture] [almond]
Translation[Not Yet Translated]

Boke Ftsvíhdùm (Ftsvíh /dʊm/ [fracture] [almond]) is a subtropical Large City located in Tshzi̊iē County, Fidhi̊si Provence, within the Daland.

The name Boke Ftsvíhdùm is derived from the Sylvin language, as Boke Ftsvíhdùm was founded by Vúchī Mp̪fé̄ 'Lianna Alina' Bërméch Sēb Cú̄ó̄y, who was culturaly Tauran.

Climate

Boke Ftsvíhdùm has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a pleasant 21°C (69°F). Boke Ftsvíhdùm receives an average of 136 cm/y (53 in/y) of precipitation, most of which comes in the form of rain during the spring. Boke Ftsvíhdùm covers an area of nearly 198 km2 (79 mi2), and an average elevation of 6106 m (20032 ft) above sea level.

Overview

Boke Ftsvíhdùm was founded durring the late 15th century in fall of the year 1382, by Vúchī Mp̪fé̄ 'Lianna Alina' Bërméch Sēb Cú̄ó̄y. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Vúchī Mp̪fé̄ 'Lianna Alina' Bërméch Sēb Cú̄ó̄y.

Boke Ftsvíhdùm was built using the conventions of Tauran durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Boke Ftsvíhdùm is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Boke Ftsvíhdùm is was constructed arround several restrictive baked earthen mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The city has a set of well fortified walls, with gatehouses, watch towers, battlments, and even a moat, which are fashioned from stone and timber. Boke Ftsvíhdùm's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. Astonishigly, the unusual though effective defenses are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Right off the bat Boke Ftsvíhdùm hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. Precisely how it has gained its wealth is a mystery. Boke Ftsvíhdùm is, in a word, disorder. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to place their homes. Yet there are small elements here and there which show the underlying structure of the community. It’s just so complex, organic, and flowing one can only understand what is a piece of the puzzle, but not what its neighbors are.

Civic Infrastructure

Boke Ftsvíhdùm possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Boke Ftsvíhdùm has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Boke Ftsvíhdùm has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Boke Ftsvíhdùm. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Boke Ftsvíhdùm's parks.

Boke Ftsvíhdùm has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Boke Ftsvíhdùm.

Boke Ftsvíhdùm has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Boke Ftsvíhdùm has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Boke Ftsvíhdùm has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Boke Ftsvíhdùm has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Boke Ftsvíhdùm has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Boke Ftsvíhdùm has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Boke Ftsvíhdùm has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Boke Ftsvíhdùm's public wards, blessings, and other arcane systems.

Boke Ftsvíhdùm has an Arcane Academy which provides higher education in the arcane sciences.

Boke Ftsvíhdùm possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Boke Ftsvíhdùm's grid is powered by hydrogalvanic generators.

Boke Ftsvíhdùm's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Boke Ftsvíhdùm has a first rate hospital which caters to anyone in need of long term medical care.

Boke Ftsvíhdùm has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Boke Ftsvíhdùm has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Boke Ftsvíhdùm's natural decorations nor waterways.

Boke Ftsvíhdùm has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Boke Ftsvíhdùm has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Boke Ftsvíhdùm has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Boke Ftsvíhdùm is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Two or more groups of citizens within Boke Ftsvíhdùm hate each other. Their neighbors or the local law have kept things from too-overt violence, but members of the groups will constantly interfere with their rivals and cause whatever misery they can get away with. This hate may spring from recent events, or it may be an inherited spite from old wrongs.

Boke Ftsvíhdùm's garrison was built using a different architectural style from the rest of the town. The style used is characterized by dynamic designs and complex architectural plan forms; intended to heighten feelings of motion and sensuality, and frequently based on the oval. It made extensive and extreme use of: Grandeur, Contrast, Curves and twists, Rich surface treatments, Gilded statuary, Bright colors, Vividly painted ceilings, Fragmented or deliberately incomplete elements, Large-scale frescoes, Dramatic central projections on an external facade, the use of plaster, stucco, or marble finishing, Illusory effects such as trompe l’oeil, and pear-shaped domes. While beloved by the nobility, the common folk tended to despise the style due to the massive consumption of resources required for even a small building constructed in this style.

In Boke Ftsvíhdùm hail is always enormous, yet harmlessly plinks off people, creatures, and structures.

The Cloud Dragon, Wyrmling near Boke Ftsvíhdùm are known to be a mutant strain of the creature.

Boke Ftsvíhdùm's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves consuming a local toxin to channel Wild Magic energies of tier 3 via divine sermons.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 90
  • Farmers: 133
  • Farm Laborer: 234
  • Hunters: 167
  • Milk Maids: 123
  • Ranchers: 61
  • Ranch Hands: 131
  • Shepherds: 130
    • Farmland: 188785 m2
    • Cattle and Similar Creatures: 11711
    • Poultry: 140535
    • Swine: 9369
    • Sheep: 468
    • Goats: 93
    • Horses, Mounts, and Beasts of Burden: 4684

Craftsmen

  • Arms and Toolmakers: 97
  • Blacksmiths: 106
  • Bookbinders: 60
  • Buckle-makers: 63
  • Cabinetmakers: 108
  • Candlemakers: 156
  • Carpenters: 148
  • Clothmakers: 120
  • Coach and Harness Makers: 52
  • Coopers: 123
  • Copper, Brass, Tin, Zinc, and Lead Workers: 62
  • Copyists: 44
  • Cutlers: 38
  • Fabricworkers: 104
  • Farrier: 240
  • Furriers: 29
  • Glassworkers: 167
  • Gunsmiths: 102
  • Harness-Makers: 47
  • Hatters: 90
  • Hosiery Workers: 33
  • Jewelers: 52
  • Leatherwrights: 114
  • Locksmiths: 47
  • Matchstick makers: 68
  • Musical Instrument Makers: 66
  • Painters, Structures and Fixtures: 56
  • Paper Workers: 69
  • Plasterers: 65
  • Pursemakers: 80
  • Roofers: 50
  • Ropemakers: 46
  • Rugmakers: 45
  • Saddlers: 83
  • Scabbardmakers: 98
  • Scalemakers: 50
  • Scientific, Surgical, and Optical Instrument Makers: 30
  • Sculptors, Structures and Fixtures: 45
  • Shoemakers: 44
  • Soap and Tallow Workers: 164
  • Tailors: 374
  • Tanners: 62
  • Upholsterers: 65
  • Watchmakers: 64
  • Weavers: 130
  • Whitesmiths: 37

Merchants

  • Adventuring Goods Retellers: 32
  • Arcana Sellers: 32
  • Beer-Sellers: 60
  • Booksellers: 74
  • Butchers: 130
  • Chandlers: 117
  • Chicken Butchers: 124
  • Entrepreneurs: 49
  • Fine Clothiers: 117
  • Fishmongers: 120
  • Florists: 28
  • Potion Sellers: 82
  • Resellers: 187
  • Spice Merchants: 60
  • Wine-sellers: 93
  • Wheelwright: 74
  • Woodsellers: 44

Service workers

  • Bakers: 275
  • Barbers: 267
  • Coachmen: 68
  • Cooks: 195
  • Doctors: 105
  • Gamekeepers: 70
  • Grooms: 41
  • Hairdressers: 180
  • Healers: 118
  • Housekeepers: 151
  • Housemaids: 234
  • House Stewards: 133
  • Inns: 46
  • Laundry maids: 91
  • Maidservants: 173
  • Nursery Maids: 85
  • Pastrycooks: 156
  • Restaurateur: 195
  • Tavern Keepers: 195

Specialized Laborer

  • Ashworkers: 63
  • Bleachers: 42
  • Chemical Workers: 27
  • Coal Heavers: 90
  • In-Town Couriers: 106
  • Long Haul Couriers: 99
  • Dockyard Workers: 95
  • Gas Workers: 23
  • Hay Merchants: 39
  • Leech Collectors: 128
  • Millers: 99
  • Miners: 106
  • Oilmen and Polishers: 66
  • Postmen: 108
  • Pure Finder: 62
  • Skinners: 133
  • Sugar Refiners: 27
  • Tosher: 72
  • Warehousemen: 151
  • Watercarriers: 102
  • Watermen, Bargemen, etc.: 130

Skilled Laborers

  • Accountants: 61
  • Alchemist: 66
  • Clerk: 91
  • Dentists: 45
  • Educators: 135
  • Engineers: 67
  • Gardeners: 46
  • Mages: 35
  • Plumbers: 48
  • Pharmacist: 55
  • Professors: 20
  • Scientists: 35
  • Wizards: 20

Civil Servants

  • Adventurers: 45
  • Bankers: 64
  • Civil Clerks: 101
  • Civic Iudex: 52
  • Consultants: 30
  • Exorcist: 106
  • Fixers: 55
  • Kami Clerk: 87
  • Landlords: 90
  • Lawyers: 57
  • Legend Keepers: 78
  • Militia Officers: 390
  • Monks, Monastic: 156
  • Monks, Civic: 133
  • Historian, Oral: 108
  • Historian, Textual: 53
  • Policemen, Sheriffs, etc.: 99
  • Priests: 187
  • Rangers: 61
  • Rat Catchers: 77
  • Scholars: 78
  • Spiritualist: 88
  • Slayers: 27
  • Storytellers: 183
  • Military Officers: 167

Cottage Industries

  • Brewers: 161
  • Comfort Services: 195
  • Enchanters: 50
  • Herbalists: 52
  • Jaminators: 161
  • Needleworkers: 151
  • Potters: 79
  • Preserve Makers: 161
  • Quilters: 69
  • Seamsters: 223
  • Spinners: 141
  • Tinker: 50
  • Weaver: 108

Artists

  • Actors: 51
  • Architects: 18
  • Bards: 72
  • Costumers: 28
  • Dancers: 54
  • Drafters: 30
  • Engravers: 39
  • Fine Furniture Carpenters: 22
  • Glaziers: 49
  • Inlayers: 44
  • Musicians: 126
  • Painters, Art: 24
  • Playwrights: 50
  • Sculptors, Art: 41
  • Wood Carvers: 195
  • Writers: 167

Produce Industries

  • Butter Churners: 161
  • Canners: 130
  • Cheesmakers: 156
  • Ice Merchants: 20
  • Millers: 91
  • Picklers: 82
  • Smokers: 60
  • Stockmakers: 53
  • Tobacconists: 72
  • Tallowmakers: 108

17781 of Boke Ftsvíhdùm's population work within a Foundational Occupation.

27659 of Boke Ftsvíhdùm's population do not work in a formal occupation, but do contribute to the local economy. 1405 (3%) are noncontributers.

Points of Interest

Boke Ftsvíhdùm is known for its unusual rock formations.

POI

History

In time immemorial, reportedly some time during the late 2nd century the Kami spared the town from the rampage of a legendary monster. One of Boke Ftsvíhdùm's local festivals commemorates this miracle.

History