Boke Ftsvíhdùm has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a pleasant 21°C (69°F). Boke Ftsvíhdùm receives an average of 136 cm/y (53 in/y) of precipitation, most of which comes in the form of rain during the spring. Boke Ftsvíhdùm covers an area of nearly 198 km2 (79 mi2), and an average elevation of 6106 m (20032 ft) above sea level.
Overview
Boke Ftsvíhdùm was founded durring the late 15th century in fall of the year 1382, by Vúchī Mp̪fé̄ 'Lianna Alina' Bërméch Sēb Cú̄ó̄y. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Vúchī Mp̪fé̄ 'Lianna Alina' Bërméch Sēb Cú̄ó̄y.
Boke Ftsvíhdùm was built using the conventions of Tauran durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Boke Ftsvíhdùm is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.
Boke Ftsvíhdùm is was constructed arround several restrictive baked earthen mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The city has a set of well fortified walls, with gatehouses, watch towers, battlments, and even a moat, which are fashioned from stone and timber. Boke Ftsvíhdùm's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. Astonishigly, the unusual though effective defenses are in pristine condishion, as if they had just been finished before you laied eyes upon them.
Right off the bat Boke Ftsvíhdùm hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. Precisely how it has gained its wealth is a mystery. Boke Ftsvíhdùm is, in a word, disorder. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to place their homes. Yet there are small elements here and there which show the underlying structure of the community. It’s just so complex, organic, and flowing one can only understand what is a piece of the puzzle, but not what its neighbors are.
Civic Infrastructure
Boke Ftsvíhdùm possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Boke Ftsvíhdùm has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Boke Ftsvíhdùm has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Boke Ftsvíhdùm. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Boke Ftsvíhdùm's parks.
Boke Ftsvíhdùm has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Boke Ftsvíhdùm.
Boke Ftsvíhdùm has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Boke Ftsvíhdùm has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Boke Ftsvíhdùm has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Boke Ftsvíhdùm has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Boke Ftsvíhdùm has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Boke Ftsvíhdùm has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Boke Ftsvíhdùm has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Boke Ftsvíhdùm's public wards, blessings, and other arcane systems.
Boke Ftsvíhdùm has an Arcane Academy which provides higher education in the arcane sciences.
Boke Ftsvíhdùm possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Boke Ftsvíhdùm's grid is powered by hydrogalvanic generators.
Boke Ftsvíhdùm's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Boke Ftsvíhdùm has a first rate hospital which caters to anyone in need of long term medical care.
Boke Ftsvíhdùm has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Boke Ftsvíhdùm has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Boke Ftsvíhdùm's natural decorations nor waterways.
Boke Ftsvíhdùm has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Boke Ftsvíhdùm has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Boke Ftsvíhdùm has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Boke Ftsvíhdùm is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Two or more groups of citizens within Boke Ftsvíhdùm hate each other. Their neighbors or the local law have kept things from too-overt violence, but members of the groups will constantly interfere with their rivals and cause whatever misery they can get away with. This hate may spring from recent events, or it may be an inherited spite from old wrongs.
Boke Ftsvíhdùm's garrison was built using a different architectural style from the rest of the town. The style used is characterized by dynamic designs and complex architectural plan forms; intended to heighten feelings of motion and sensuality, and frequently based on the oval. It made extensive and extreme use of: Grandeur, Contrast, Curves and twists, Rich surface treatments, Gilded statuary, Bright colors, Vividly painted ceilings, Fragmented or deliberately incomplete elements, Large-scale frescoes, Dramatic central projections on an external facade, the use of plaster, stucco, or marble finishing, Illusory effects such as trompe l’oeil, and pear-shaped domes. While beloved by the nobility, the common folk tended to despise the style due to the massive consumption of resources required for even a small building constructed in this style.
In Boke Ftsvíhdùm hail is always enormous, yet harmlessly plinks off people, creatures, and structures.
The Cloud Dragon, Wyrmling near Boke Ftsvíhdùm are known to be a mutant strain of the creature.
Boke Ftsvíhdùm's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves consuming a local toxin to channel Wild Magic energies of tier 3 via divine sermons.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 90
Farmers: 133
Farm Laborer: 234
Hunters: 167
Milk Maids: 123
Ranchers: 61
Ranch Hands: 131
Shepherds: 130
Farmland: 188785 m2
Cattle and Similar Creatures: 11711
Poultry: 140535
Swine: 9369
Sheep: 468
Goats: 93
Horses, Mounts, and Beasts of Burden: 4684
Craftsmen
Arms and Toolmakers: 97
Blacksmiths: 106
Bookbinders: 60
Buckle-makers: 63
Cabinetmakers: 108
Candlemakers: 156
Carpenters: 148
Clothmakers: 120
Coach and Harness Makers: 52
Coopers: 123
Copper, Brass, Tin, Zinc, and Lead Workers: 62
Copyists: 44
Cutlers: 38
Fabricworkers: 104
Farrier: 240
Furriers: 29
Glassworkers: 167
Gunsmiths: 102
Harness-Makers: 47
Hatters: 90
Hosiery Workers: 33
Jewelers: 52
Leatherwrights: 114
Locksmiths: 47
Matchstick makers: 68
Musical Instrument Makers: 66
Painters, Structures and Fixtures: 56
Paper Workers: 69
Plasterers: 65
Pursemakers: 80
Roofers: 50
Ropemakers: 46
Rugmakers: 45
Saddlers: 83
Scabbardmakers: 98
Scalemakers: 50
Scientific, Surgical, and Optical Instrument Makers: 30
Sculptors, Structures and Fixtures: 45
Shoemakers: 44
Soap and Tallow Workers: 164
Tailors: 374
Tanners: 62
Upholsterers: 65
Watchmakers: 64
Weavers: 130
Whitesmiths: 37
Merchants
Adventuring Goods Retellers: 32
Arcana Sellers: 32
Beer-Sellers: 60
Booksellers: 74
Butchers: 130
Chandlers: 117
Chicken Butchers: 124
Entrepreneurs: 49
Fine Clothiers: 117
Fishmongers: 120
Florists: 28
Potion Sellers: 82
Resellers: 187
Spice Merchants: 60
Wine-sellers: 93
Wheelwright: 74
Woodsellers: 44
Service workers
Bakers: 275
Barbers: 267
Coachmen: 68
Cooks: 195
Doctors: 105
Gamekeepers: 70
Grooms: 41
Hairdressers: 180
Healers: 118
Housekeepers: 151
Housemaids: 234
House Stewards: 133
Inns: 46
Laundry maids: 91
Maidservants: 173
Nursery Maids: 85
Pastrycooks: 156
Restaurateur: 195
Tavern Keepers: 195
Specialized Laborer
Ashworkers: 63
Bleachers: 42
Chemical Workers: 27
Coal Heavers: 90
In-Town Couriers: 106
Long Haul Couriers: 99
Dockyard Workers: 95
Gas Workers: 23
Hay Merchants: 39
Leech Collectors: 128
Millers: 99
Miners: 106
Oilmen and Polishers: 66
Postmen: 108
Pure Finder: 62
Skinners: 133
Sugar Refiners: 27
Tosher: 72
Warehousemen: 151
Watercarriers: 102
Watermen, Bargemen, etc.: 130
Skilled Laborers
Accountants: 61
Alchemist: 66
Clerk: 91
Dentists: 45
Educators: 135
Engineers: 67
Gardeners: 46
Mages: 35
Plumbers: 48
Pharmacist: 55
Professors: 20
Scientists: 35
Wizards: 20
Civil Servants
Adventurers: 45
Bankers: 64
Civil Clerks: 101
Civic Iudex: 52
Consultants: 30
Exorcist: 106
Fixers: 55
Kami Clerk: 87
Landlords: 90
Lawyers: 57
Legend Keepers: 78
Militia Officers: 390
Monks, Monastic: 156
Monks, Civic: 133
Historian, Oral: 108
Historian, Textual: 53
Policemen, Sheriffs, etc.: 99
Priests: 187
Rangers: 61
Rat Catchers: 77
Scholars: 78
Spiritualist: 88
Slayers: 27
Storytellers: 183
Military Officers: 167
Cottage Industries
Brewers: 161
Comfort Services: 195
Enchanters: 50
Herbalists: 52
Jaminators: 161
Needleworkers: 151
Potters: 79
Preserve Makers: 161
Quilters: 69
Seamsters: 223
Spinners: 141
Tinker: 50
Weaver: 108
Artists
Actors: 51
Architects: 18
Bards: 72
Costumers: 28
Dancers: 54
Drafters: 30
Engravers: 39
Fine Furniture Carpenters: 22
Glaziers: 49
Inlayers: 44
Musicians: 126
Painters, Art: 24
Playwrights: 50
Sculptors, Art: 41
Wood Carvers: 195
Writers: 167
Produce Industries
Butter Churners: 161
Canners: 130
Cheesmakers: 156
Ice Merchants: 20
Millers: 91
Picklers: 82
Smokers: 60
Stockmakers: 53
Tobacconists: 72
Tallowmakers: 108
17781 of Boke Ftsvíhdùm's population work within a Foundational Occupation.
979 work in Agriculture
3993 work as Craftsmen
1423 work as Merchants
2778 work as Service Workers
1768 work as General Laborers
724 work as Skilled Laborers
2572 work as Civil Servants
1601 work in Cottage Industries
1010 work as Artists
933 work in Produce Industries
27659 of Boke Ftsvíhdùm's population do not work in a formal occupation, but do contribute to the local economy. 1405 (3%) are noncontributers.
Points of Interest
Boke Ftsvíhdùm is known for its unusual rock formations.
POI
History
In time immemorial, reportedly some time during the late 2nd century the Kami spared the town from the rampage of a legendary monster. One of Boke Ftsvíhdùm's local festivals commemorates this miracle.